Yesterday, while waiting for Dreadtooth to respawn, one of my guildies challenged me to a duel! He beat me the first time, but I destroyed him the second time. He was in full PvP gear, and I was in my 192/198 PvE gear! He had also left the operation group temporarily, so we wouldn’t see each other in stealth.
He said, “You should really get PvP gear; you would be so good.” Or something like that. I need to pay more attention to conversations with guildies because they are all super funny and clever people.
I said, “I don’t like PvP.”
I said it. I hate warzones and arenas and random strangers beating on me, telling me I’m a noob or that I suck, or the opposite team trash talking. It’s unnecessary stress dealing with unfriendly, high-strung players, and for someone that plays games to relax, not the thing for me. Actually, it doesn’t even really matter what game the PvP is in; I just prefer PvE. I enjoy PvE, having fun conversations, working together with my guildies to defeat bosses, and practicing my priority rotation and positioning until it’s good enough to clear a fight.
However, that’s not the complete truth. I do like dueling with my friends. I like easygoing 1v1s. I like doing it for fun, not because I care about a ranking or how many goals my team gets in Huttball.
Honestly, at this point I don’t think PvP in SWTOR is a high priority for BioWare. While I feel bad for my PvP playing friends and have tried to help and spotlight the issue with PvP in the game, in the end, I simply enjoy flashpoints and operations and experiencing new stories when they are released. I think this is what BioWare is putting their time, money, and effort toward, and as someone that plays a few nights a week with a great guild (my operations team is 4/10 on the latest hard modes), I’m happy with the game.
(Note: BioWare Austin, if you’re reading, please still continue to work on GSF!)